Road to a short #4: Stop Motion

Tue Apr 26 2022

Stop motion animation is always a joy to watch. The handcrafted element with that rawness makes you imagine the world differently. Traditionally, each frame is made with actual objects in the real world and orchestrating the incremental movement of o...

Road to a short #3.5: Moebius / Anime Shader

Thu Apr 21 2022

Experimenting with grain texture + Toon Shader + Glossy toon shader gave me the ambition to recreate art that I like. Mobieus' Edena, and Hiroshi Nagai's random untitled piece. and some very random character...

Road to a short #3 - Hiroshi Nagai

Sat Apr 16 2022

It has been a very fun week. I was exploring styles for the short (keeping things going simultaneously since for other aspects I still have little clue). Grain texture is quite often used in illustration for giving that "retro" feel - and it works ve...

Road to a short #2

Tue Apr 12 2022

Similar to learning to draw, or just sketch, the flow of what's about to be drawn could be captured in simple shapes. The ability to grasp these basic shapes and compose them in a way that the audience knows straight away the pose/gesture/intention b...